H$G

HOLDY’S SYNERGY GROUP

Independent music. Original voices. No formula.

Holdy's Synergy Group LLC logo

Latest Release

Holdy's Synergy Group LLC logo

BREAK ME OPEN

DEBUT SINGLE • AUGUST 4, 2026

A genre-blurring rock/pop debut from H$G.

ABOUT H$G

Holdy’s Synergy Group is an independent music collective and creative company built around original music, bold ideas, and genre-blurring releases.

H$G exists to create without formula — blending styles, voices, and ideas while keeping the focus on the music itself.

PRESS & MEDIA

For interviews, media inquiries, review copies, and press materials:

[email protected]

H$G PRESS KIT

Media resources for Holdy’s Synergy Group and “Break Me Open.”

PRESS RELEASE

RELEASE DETAILS

“Break Me Open”
Debut single from Holdy’s Synergy Group
Release date: August 4, 2026
Genre: Rock / Pop
Independent release

OFFICIAL ARTWORK

Holdy's Synergy Group LLC logo

DOWNLOADS & ASSETS

H$G BIO

Holdy’s Synergy Group is an independent music collective and creative company built around original music, bold ideas, and genre-blurring releases. H$G exists to create without formula — blending styles, voices, and ideas while keeping the focus on the music itself.

H$G Snake

Use the Arrow keys to move, and be sure to avoid the "Edge of the Hold" Good Luck!

HSG SYNERGY
Holdys Synergy Group
Synergy: 0
Peak Synergy: 0
HSG SYNERGY
Holdys Synergy Group
Click or press any key to start
(function() { const canvas = document.getElementById('hsgCanvas'); const ctx = canvas.getContext('2d'); const scoreEl = document.getElementById('score'); const highScoreEl = document.getElementById('highScore'); const overlay = document.getElementById('hsg-overlay'); const overlayTitle = document.getElementById('overlay-title'); const overlaySub = document.getElementById('overlay-sub'); const overlayMsg = document.getElementById('overlay-msg'); const gridSize = 20; const tileCount = 18; let snake, direction, food, score, highScore, gameLoop, gameRunning, flashText, flashTimer; const hsgTerms = ["HSG", "HOLDYS", "SYNERGY", "GROUP", "BREAK", "HSG", "SYNERGY"]; highScore = localStorage.getItem('hsgPeakSynergy') || 0; highScoreEl.textContent = highScore; function resetGame() { snake = [{x: 9, y: 9}]; direction = {x: 0, y: 0}; score = 0; scoreEl.textContent = score; flashText = null; placeFood(); } function placeFood() { food = { x: Math.floor(Math.random() * tileCount), y: Math.floor(Math.random() * tileCount) }; for (let s of snake) { if (s.x === food.x && s.y === food.y) { placeFood(); return; } } } function draw() { ctx.fillStyle = '#111'; ctx.fillRect(0, 0, canvas.width, canvas.height); ctx.strokeStyle = 'rgba(255,255,255,0.03)'; ctx.lineWidth = 1; for (let i = 0; i <= tileCount; i++) { ctx.beginPath(); ctx.moveTo(i * gridSize, 0); ctx.lineTo(i * gridSize, canvas.height); ctx.stroke(); ctx.beginPath(); ctx.moveTo(0, i * gridSize); ctx.lineTo(canvas.width, i * gridSize); ctx.stroke(); } snake.forEach((segment, index) => { const isHead = index === 0; ctx.fillStyle = isHead ? '#f0d78c' : '#c9a227'; ctx.beginPath(); ctx.roundRect(segment.x * gridSize + 1, segment.y * gridSize + 1, gridSize - 2, gridSize - 2, 4); ctx.fill(); }); ctx.fillStyle = '#f5e6a3'; ctx.beginPath(); ctx.arc(food.x * gridSize + gridSize/2, food.y * gridSize + gridSize/2, 7, 0, Math.PI * 2); ctx.fill(); if (flashText && flashTimer > 0) { ctx.fillStyle = 'rgba(240, 215, 140, 0.9)'; ctx.font = 'bold 16px Arial Black'; ctx.textAlign = 'center'; ctx.fillText(flashText, canvas.width/2, 30); flashTimer--; } } function update() { if (!gameRunning || (direction.x === 0 && direction.y === 0)) return; const head = {x: snake[0].x + direction.x, y: snake[0].y + direction.y}; if (head.x < 0 || head.x >= tileCount || head.y < 0 || head.y >= tileCount) { gameOver(); return; } for (let s of snake) { if (s.x === head.x && s.y === head.y) { gameOver(); return; } } snake.unshift(head); if (head.x === food.x && head.y === food.y) { score += 10; scoreEl.textContent = score; flashText = hsgTerms[Math.floor(Math.random() * hsgTerms.length)]; flashTimer = 18; placeFood(); } else { snake.pop(); } } function gameOver() { gameRunning = false; clearInterval(gameLoop); if (score > highScore) { highScore = score; highScoreEl.textContent = highScore; localStorage.setItem('hsgPeakSynergy', highScore); } overlayTitle.textContent = "SYNERGY BROKEN"; overlaySub.textContent = "Holdys Synergy Group"; overlayMsg.textContent = "Break me open again?"; overlay.style.display = 'flex'; } function startGame() { resetGame(); gameRunning = true; overlay.style.display = 'none'; clearInterval(gameLoop); gameLoop = setInterval(() => { update(); draw(); }, 95); } document.addEventListener('keydown', e => { if (!gameRunning && (e.key || e.code)) { startGame(); return; } switch(e.key) { case 'ArrowUp': case 'w': case 'W': if (direction.y === 0) direction = {x: 0, y: -1}; break; case 'ArrowDown': case 's': case 'S': if (direction.y === 0) direction = {x: 0, y: 1}; break; case 'ArrowLeft': case 'a': case 'A': if (direction.x === 0) direction = {x: -1, y: 0}; break; case 'ArrowRight': case 'd': case 'D': if (direction.x === 0) direction = {x: 1, y: 0}; break; } }); overlay.addEventListener('click', startGame); resetGame(); draw(); })();